Blurbs Logo

Comparison Obsess vs. 8thWall (Niantic) 3D,AR,VR, & Immersive Vendor Comparison

Obsess and 8thWall (Niantic) are 3D,AR,VR, & Immersive vendors.

obsessar.com
Obsess Creates shoppable, CGI-rendered virtual stores for brands. They focus on Immersive Brand Experiences.

8thwall.com
8thWall (Niantic) Enables browser-based augmented reality experiences, no app needed. They have no reported specialities.

Obsess or 8thWall (Niantic)?
Explore Blurb’s unbiased comparison, created for our community and packed with details that matter for your buying decisions.

Obsess

"Creates shoppable, CGI-rendered virtual stores for brands."
Focused on Immersive Brand Experiences .
Obsess offers brands a way to build interactive, 3D virtual shopping environments. This helps create immersive retail experiences, replacing mundane e-commerce with dynamic, gamified experiences. It's about making online shopping more engaging, driving consumer interaction, and ultimately improving sales performance through creative virtual spaces.

8thWall (Niantic)

"Enables browser-based augmented reality experiences, no app needed."
.
8th Wall empowers marketers to create engaging web-based AR experiences directly in browsers. Skip app downloads, which can be a barrier. Use image targets or world locations to anchor content. It's a straightforward way to implement interactive campaigns that blend digital and physical worlds, maintaining user interest longer.

Key Features & Benefits

Leverages browser-based technology
8th Wall claims that their WebAR solutions allow users to experience augmented reality directly in the browser, eliminating the need for dedicated apps.
Enables cross-platform experiences
8th Wall claims that their platform supports cross-platform AR experiences, allowing users to engage in AR content on any device with a browser.
Offers expansive developer resources
8th Wall claims that their library of tutorials, documentation, and a community forum supports developers in creating diverse AR experiences.
Compare all 3D,AR,VR, & Immersive Vendors Head-to-Head